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Groovy Rundown

Our publishing platform is active for almost eleven years bringing together compelling sui generis content. We value every individual and their creative universe.

We believe that collecting and sharing powerful artists stories can help the art community worldwide to gain new knowledge, to unlock future potentials
and powerful visions.

Our way is the Groovy genuine way,
with a hyper-reality style.

The Artist’s

Roundtable:

I’m a twenty-two year old artist with a keen interest in a wide range of creative fields. I’ve gone from working in digital 2D to exploring 3D a whole lot. I guess it’s mostly because of my interest in the future of 3DCG cinematics.

I mean, if GPU rendering technology continues to progress, you’ll start seeing indie developers who are wanting to make a cinematic, too. This is why I don’t want to be a 2D-centric artist, I want to be more like Ash Thorp – he’s someone I like to think of as a true all-rounder. Now, this might make it difficult to categorize what I do, but you won’t see me fretting about it. I will always be inspired. So long as I can keep looking to Blur Studio, Digic Pictures and Square Enix to remind myself of what can people have achieved in this industry.

Question: Why Do We Follow Trends?

I want to ask something about trends. It seems rather prevalent for aspiring artists to follow styles and trends too closely.

I’ve seen a lot of stuff that looks just like Naughty Dog, Vitaly Bulgarov and so on. I’m wondering if this is stifling creativity in our field, or if it’s actually a good thing to follow these popular trends so closely.

Roundtable

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Coming Soon:

Fran Villalba

Our discussions about the world of music have allowed us to speak with many interesting artists. This time, we thought we could invite someone outside of Los Angeles or the United States, where most of the film and game music is concentrated and uncover a new valuable story for our community. A story which has originated elsewhere. Therefore, we have with us Fran Villalba and in this interview we find out more about him.

Fran is a 46 year old Paraguayan-Italian composer and sound designer with a master’s degree in film scoring and music for audiovisual media from the Escola Superior de Música de Catalunya as well as a master’s degree in executive film and series production at ECAM.

He has composed scores for many short films and featured films. Fran is recognized for his composition of the original music for the film 7 Boxes, winner of the Work in Progress at the San Sebastián Festival and nominated for the Goya. He has also won the Best Music award for the original music of “Peaches” at the SciFi Film Festival (Australia). In 2024 he was selected to participate in the Berlinale Talents program and became a member of the European Film Academy. He is also a member of the Paraguayan Film Academy.

In the interview, Fran revealed a few interesting facts about his life, he told us, that his favourite book is “Crime and Punishment” by Dostoevsky. Also, that he is the father of Camila, a very cheerful 3-year-old, who is learning to play the violin. For several years now, he has only listened to instrumental music. He enjoys cooking, particularly Italian and Paraguayan cuisine. Friday nights are his favourite: He loves taking walks through the streets of Madrid. He enjoys silence and loneliness. Every night, he reads Camila a bedtime story. Music and cinema are Fran’s passions.

“After being away for several years, you end up feeling like a foreigner everywhere, even in your own country.”

Stay tuned if you’d like to find out more about how Fran got into this, what challenges he had to overcome, or what he plans to do next!

Web version of the interview will be available on Vox Groovy
websites [.is] and [.com].

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Florian Coudray is a 32-year-old freelance concept artist living in Paris, France. In the past, he’s had the opportunity to work on several successful projects in the games industry, creating concept paintings and helping with the visual development while also delivering various courses online. Some of his most recent projects include: Crash Bandicoot 4: It’s About Time, Kena: Bridge of Spirits, and Spyro Reignited Trilogy. Florian is a lot like us in a way, he grew up enjoying the old PlayStation games and it eventually led him here. When we asked him about his time with Crash, he said that…

kamila-szutenberg-02-2000

Kamila Szutenberg is a Polish freelance concept artist currently living in Germany. In the past, she had the opportunity to work with studios such as Warner Bros., Wizards of the Coasts, PUBG, Bethesda and many others. When we interviewed her, she said that “I completely fell in love with creating worlds.” Concept art is an essential part of worldbuilding, be it for a book, movie or video game. By creating environments, characters and objects that blend seamlessly together, Kamila’s art is a beautiful invitation to explore…