Darek Zabrocki on Changing Medium

26/04/2017 {{total_slide_count}} Darek Zabrocki is a Polish freelance concept artist and illustrator living in Gdańsk, Poland. Over the past few years, he’s worked for a good deal of reputable companies such as Blur Studio, Framestore, and Ubisoft. Zabrocki made the transition from hobbyist to professional in 2007, when he decided to try working in the digital medium. As an artist, he continues to explore different software and... Read More 01/11/2015

Simona Hromadová on Freelance

01/04/2016 {{total_slide_count}} Simona Hromadová was born and raised in Veľký Krtíš, a small town in the south of Slovakia. She'd go on to move to London a few years after finishing high school, and she'd live there for thirteen years. Her passion for digital art started there, right after she found out about Adobe's software lineup. Simona graduated in art and graphic design at the Middlesex University... Read More 03/11/2015

Zac Retz: The Nobility of Hard Work Brings Us Higher

22/03/2021 {{total_slide_count}} “Could we get much higher? Could we get much lighter?” We are a radio too, meaning we put the music on the pedestal right next to the stories we publish. Listening to “In high Places” sung by John Roy Anderson while reading through this interview clicked! We have just read that we can. Zac Retz is an artist who truly lives for his art, and... Read More 17/08/2020

Ryan Gitter about Telling Stories and Creating Worlds

20/05/2017 {{total_slide_count}} Ryan Gitter is a Concept Artist based in Austin, United States of America. He’s employed as a Senior Concept Artist at Certain Affinity, and has worked on several notable projects including Call of Duty: Ghosts, Halo 4, and PlanetSide 2 to name a few. Read More 05/09/2015

Interview: Pavel Sokov

26/04/2017 {{total_slide_count}} Pavel Sokov is a freelance artist who was self-taught up until he was twenty-four – at that point, he quit his secure job in marketing, instead choosing to move to California to attend the Watts Atelier of the Arts. Within less than a year, he was commissioned to work on a portrait of Vladimir Putin for Time Person of the Year issue. As of the... Read More 08/09/2015

Interview with Senior Character Artist Colin Thomas

14/12/2017 {{total_slide_count}} Colin Thomas is a Character Artist who’s currently based in Los Angeles (US). He’s go more than six year’s worth of experience working as an artist in the entertainment industry, and has worked as a freelancer as well as in-house at various studios. He has contributed high-end models for cinematic trailers as well as in-game use. He has been working at Naughty Dog as a... Read More 03/09/2015

Matt Rhodes on the Importance of Visual Storytelling

30/06/2019 {{total_slide_count}} It’s not every day that I get to meet an artist who has worked for a developer for more than a decade, but as it turns out, Matt Rhodes was already working as an intern for BioWare in the latter half of the 2000s, toiling away to bring Jade Empire to your Xbox. The then intern was given the opportunity to work on the first... Read More 24/10/2018

Johannes Figlhuber: 10 Years With Airborn Studios

15/04/2021 {{total_slide_count}} Five years ago, we spoke with Johannes Figlhuber about his work on Ori and the Blind Forest (2015). Now he’s back on Vox Groovy to catch up with us and tell us more about the decade he’s spent working at Airborn Studios in Berlin. When asked about the company, he said that they specialise in outsourcing, doing things like visual development, concept design, marketing art,... Read More 15/04/2021

Sasha Beliaev about Digital Graphic and Fate Of Traditional Art

14/09/2018 {{total_slide_count}} The society’s attitudes toward art have changed a great deal, especially after the tradition had been thoroughly dismantled around the mid 60s. In a way, the arts have lost their original purpose, before, they were a means of reconciliation with our finite existence, ceding place to clever manipulation and epatage, retaining nothing but superficial features. Read More 29/08/2015

Edouard Caplain on the Art Behind Life Is Strange

25/04/2017 {{total_slide_count}} Edouard Caplain is an entertainment artist from Paris, France. He has worked on Life Is Strange from start to finish and also provided artworks for several other titles such as Alien: Isolation in the past. Caplain has been involved in the visual development of the studio’s second game for three years, as one of the main concept artists at DONTNOD Entertainment, he influenced the aesthetics... Read More 09/02/2016

How To Paint a Portrait of Your Favourite Game Composer

27/07/2019 {{total_slide_count}} I have a love-hate relationship with tutorials promising the secrets to drawing idyllic flaxen locks, glossy anime eyeballs, or more abstract themes like “how to draw scifi”. It’s well-intentioned that others are trying to get people’s art from point A to point B or build excitement over creating in general, but they will never teach those people how to see. In my experience, drawing is... Read More 20/04/2016

From Hobbyist to Professional: An Interview With Piotr Jabłoński

25/04/2017 {{total_slide_count}} Piotr Jabłoński is a self-taught freelance artist based in Białystok, Poland. At first, he was interested in graffiti and street art, but after that he found out about digital art and was infatuated by it. Having attended the Technical University of Białystok, where he studied Architecture and Urbanism, he chose instead to move onto something else and pursue a career in the visual arts. Now,... Read More 13/09/2015

Even Amundsen on Becoming a Master of Your Craft

18/03/2016 {{total_slide_count}} Even Mehl Amundsen is a far–traveled fantasy artist from Stabekk, Norway. Currently, he is living in Denmark. He has worked for Blizzard Entertainment, Games Workshop and other reputable companies in the past. This artist’s career started in Quebec, Canada, where he worked for VOLTA, a studio that is well known in the entertainment industry. This is where Even spent three years learning the ropes of... Read More 16/03/2016

Yohann Schepacz on What Goes Into Making Commercial Work

25/04/2017 {{total_slide_count}} Yohann Schepacz is a French entertainment artist currently living in Montreal, Canada. The artist founded OXAN studio in 2012 alongside his wife, Yan Li, who Schepacz collaborated with for two years prior to setting up the company. Currently he works as an artist and studio manager there. The art studio has been able to work on a variety of different projects such as Deus Ex... Read More 01/02/2016

Kamila Szutenberg on Building Fantastical Worlds

13/03/2024 {{total_slide_count}} Kamila Szutenberg is a Polish freelance concept artist currently living in Germany. In the past, she had the opportunity to work with studios such as Warner Bros., Wizards of the Coasts, PUBG, Bethesda and many others. When we interviewed her, she said that “I completely fell in love with creating worlds.” Concept art is an essential part of worldbuilding, be it for a book, movie... Read More 28/05/2023

Gaëlle Seguillon on Concept Art for Visual Effects

30/09/2020 {{total_slide_count}} Gaëlle Seguillon is a French concept artist and matte painter who specializes in the creation of digital environments. Some of her recent projects at ILM include blockbuster films like Aladdin (2019), Ready Player One (2018) and Jurassic World: Fallen Kingdom (2018). For her first job in the entertainment industry, she worked as a junior at MPC, and she was lucky enough to work on a... Read More 30/09/2020

Florian Aupetit: Father & Son no Longer Just a Pipe Dream

09/06/2019 {{total_slide_count}} Florian Aupetit is an Art Director and 3-D Generalist from Paris, France. Currently, he works at a small design and production studio named Monsieur K where he hopes to learn more about CGI to help him realize his dream of creating an animated short. In the interview, he tells us that Father & Son is a personal project he has been developing in his spare... Read More 06/07/2016

Purity of Concept and Purity of Art Is the Most Important Thing

16/12/2020 {{total_slide_count}} Whether it’s his collaboration with astronaut Tim Peake and the ESA or his most recent project with Sir David Attenborough, Ilan chooses projects that deliver powerful messages and impactful stories, all of which are highly relevant today. He is a bastion of true artistry, always prioritizing the vision that he and his team set out to realize. The choices he makes when selecting projects are... Read More 15/12/2020

Ilse Harting on Developing Her Unique Personal Style

21/01/2021 {{total_slide_count}} Ilse Harting is a freelance character artist and illustrator based in the Netherlands. She recently graduated from ArtEZ University of the Arts, so even though she’s rather well known online, her career is only just beginning. Like a lot of artists from Ilse’s generation, she was initially inspired by anime and manga, which made her want to start drawing in that style when she was... Read More 21/01/2021

Will Santa Claus Bring Traditional Animation Back?

12/07/2017 {{total_slide_count}} The SPA Studios is planning to bring traditional 2D animation back with Klaus, an animated feature film by Sergio Pablos. It’s important to note that Pixar and DreamWorks Animation have been dominating the animation industry with computer animation as opposed to hand-drawing the frames like Klaus, so this is an interesting development for this industry. Szymon Biernacki is one of two art directors—working alongside Marcin... Read More 15/06/2017
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