Simona Hromadová on Freelance

01/04/2016 {{total_slide_count}} Simona Hromadová was born and raised in Veľký Krtíš, a small town in the south of Slovakia. She'd go on to move to London a few years after finishing high school, and she'd live there for thirteen years. Her passion for digital art started there, right after she found out about Adobe's software lineup. Simona graduated in art and graphic design at the Middlesex University... Read More 03/11/2015

Stella Chen Yui: Art Is Not a Competition

25/04/2017 {{total_slide_count}} Stella Chen Yui is an illustrator from Taiwan, currently living in Taichung and using the pen name of Stellarism. She is completely self-taught and is majoring in Japanese language this year. Of course, you may have already seen Stella’s artworks around if you are a fan of anime and manga since she’s one of the more popular artists in that Internet community. However, she also... Read More 27/12/2016

He Always Wanted to Be an Illustrator

25/04/2017 {{total_slide_count}} Stavros Damos was born in Thessaloniki, where he studied graphic design at the AAS College of Art & Design. Stavros specializes in illustration, and has been developing a recognizable style since he was in high school. His clients are primarily advertising agencies, publishing houses and magazines. In his spare time, he continues to find new ways of working which helps him to further distinguish from... Read More 10/10/2015

The Art of Natalie Kayurova

09/05/2021 {{total_slide_count}} Natalie Kayurova is a twenty-seven-year-old artist from Kamchatka–a 1,250-kilometre-long peninsula in the Russian Far East, also known as an "artist from the far corners of the Earth." Here, she grew up among brown bears, breathtaking nature, and fiery volcanoes. While studying painting, she worked with traditional materials like oils, pastels, and sketching pencils. The games industry came into Natalie's life right alongside computer graphics, which... Read More 25/08/2020

Thomas Rohlfs on Artistic Growth, Change and a Willingness to Try

13/04/2019 {{total_slide_count}} Whenever you ask, “what’s the top city for artists to live in?” There will always be a good number of people who’ll default to saying, “Amsterdam”. And there’s a myriad of real reasons for that. After all, the city houses the Van Gogh Museum, Rembrandt’s The Night Watch, and even Guerrilla Games, the AAA studio with one of the game industry’s strongest art departments. It’s... Read More 13/04/2019

Purity of Concept and Purity of Art Is the Most Important Thing

16/12/2020 {{total_slide_count}} Whether it’s his collaboration with astronaut Tim Peake and the ESA or his most recent project with Sir David Attenborough, Ilan chooses projects that deliver powerful messages and impactful stories, all of which are highly relevant today. He is a bastion of true artistry, always prioritizing the vision that he and his team set out to realize. The choices he makes when selecting projects are... Read More 15/12/2020

How To Paint a Portrait of Your Favourite Game Composer

27/07/2019 {{total_slide_count}} I have a love-hate relationship with tutorials promising the secrets to drawing idyllic flaxen locks, glossy anime eyeballs, or more abstract themes like “how to draw scifi”. It’s well-intentioned that others are trying to get people’s art from point A to point B or build excitement over creating in general, but they will never teach those people how to see. In my experience, drawing is... Read More 20/04/2016

Quitting Job, Taking the Leap of Faith, Super Stressed, Not Burning to Cinder…

15/10/2020 {{total_slide_count}} Julien Gauthier is a French concept artist who’s currently working at Industrial Light & Magic. Because France is well known for its 3D-oriented art schools, he chose one of the more renowned ones and studied for four years, learning everything he’d need to know before setting off to work at a big studio. After graduating, he was a lighting technical director for Guardians of the... Read More 15/10/2020

Interview With Character Artist Alessandro Baldasseroni

25/04/2017 {{total_slide_count}} Alessandro Baldasseroni is a 3-D character artist who was born and raised in Milan, Italy. The artist specializes in character modelling, texturing and shading, and is arguably one of the best in the industry for this kind of thing. Alessandro started off as a CAD operator working for a company before he got into game art with his job as a 3-D generalist at Milestone,... Read More 25/12/2015

Darek Zabrocki on Changing Medium

26/04/2017 {{total_slide_count}} Darek Zabrocki is a Polish freelance concept artist and illustrator living in Gdańsk, Poland. Over the past few years, he’s worked for a good deal of reputable companies such as Blur Studio, Framestore, and Ubisoft. Zabrocki made the transition from hobbyist to professional in 2007, when he decided to try working in the digital medium. As an artist, he continues to explore different software and... Read More 01/11/2015

Wendy Tan on the Merging and Clashing of Influences

12/07/2017 {{total_slide_count}} Wendy Tan Shiau Wei is a twenty-two year old freelancer from Kuala Lumpur, Malaysia. She focuses on illustration and storyboarding in her artwork, but she also has a strong background in multimedia design. The illustrations she makes are quite telling, and each and every one of them is overflowing with sincerity and a genuine love for art. Wendy’s personal style is cartoony and light-hearted in... Read More 09/07/2017

Art behind Ori and the Blind Forest

25/04/2017 {{total_slide_count}} That said, I am still surprised by how well everything worked out in the end considering the circumstances. I would have never thought that a project of this scale and complexity would be manageable over the internet... Read More 04/10/2015

In the Studio With David Longdon

15/07/2023 {{total_slide_count}} Our first interview with David Longdon was published in the winter of 2018, and since then, both he and Big Big Train became household names for RVG and its most faithful listeners. Fast-forward two years and you’ll find us all here, having just finished the preparations for the publication of our follow-up interview with David, thereby marking the start of a new decade for Vox... Read More 14/03/2020

Michal Sawtyruk on Painting What You Enjoy

17/08/2020 {{total_slide_count}} Michal Sawtyruk is a digital painter and illustrator based in Warsaw, Poland. His work was recently published in THE BEST POLISH ILLUSTRATORS 2—a hefty art-book that features some of Poland’s best contemporary artists. A few well-renowned ones have already been featured on Vox Groovy. But today’s interview is with someone whose work we absolutely love! Sawtyruk has a wonderful collection of personal artworks on ArtStation,... Read More 11/12/2017

Quy Ho on His Humble Beginnings and Work at Riot Games

24/09/2020 {{total_slide_count}} Quy Ho’s journey to becoming a concept artist wasn’t easy. Conflicting ideas and inner voices pushed this aspiration aside for a long, long time. But despite that, once he realized that nothing else is as important and that he will eventually find himself doodling in his sketchbook anyway, he came to a decision and pursued a career in entertainment art. In the beginning, he barely... Read More 24/09/2020

Even Amundsen on Becoming a Master of Your Craft

18/03/2016 {{total_slide_count}} Even Mehl Amundsen is a far–traveled fantasy artist from Stabekk, Norway. Currently, he is living in Denmark. He has worked for Blizzard Entertainment, Games Workshop and other reputable companies in the past. This artist’s career started in Quebec, Canada, where he worked for VOLTA, a studio that is well known in the entertainment industry. This is where Even spent three years learning the ropes of... Read More 16/03/2016

Johannes Figlhuber: 10 Years With Airborn Studios

15/04/2021 {{total_slide_count}} Five years ago, we spoke with Johannes Figlhuber about his work on Ori and the Blind Forest (2015). Now he’s back on Vox Groovy to catch up with us and tell us more about the decade he’s spent working at Airborn Studios in Berlin. When asked about the company, he said that they specialise in outsourcing, doing things like visual development, concept design, marketing art,... Read More 15/04/2021

Andreas Rocha on Making the Most of Your Patreon Page

03/09/2018 {{total_slide_count}} Andreas Rocha is a Portuguese environment artist who specializes in fantasy and Sci-Fi. He started out with a degree in architecture, but now he’s working as a freelance concept artist whilst creating exclusive content for his sixty-seven patrons. In the past, Rocha’s painterly style earned him the opportunity to work for world-renowned clients like Fantasy Flight Games, The Mill and Wizards of the Coast. Now,... Read More 03/09/2018

Exclusive: Hunting Down 'Ah-Ha!' Moments With John Grello

27/07/2019 {{total_slide_count}} John Grello is currently living in Georgia, United States, where he works as a concept artist at Tripwire Interactive. He is a very good all-rounder, and it’s clear that he enjoys experimenting with new workflows in his spare time. John’s ArtStation is one of the few professional portfolios where you can see a continuous drive to improve. In the interview, he says, “I continue to... Read More 05/02/2018

Even Amundsen on Reinventing Elements of Fantasy

13/06/2018 {{total_slide_count}} Some of you may remember our 2016 interview with Even Mehl Amundsen, and we hope that you’re as excited to catch up with him as we are! For those of you who don’t know, Even is a Norwegian concept artist who specializes in fantasy art. In the past, he has lived in Canada, Czech republic, Norway and the UK, and he has had the opportunity... Read More 11/06/2018
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