Cyberpunk Is yet to Reach Its Zenith

02/02/2023 {{total_slide_count}} The recent influx of cyberpunk works has led a number of people to think that its static vision of hi-tech dystopias must evolve if it means to survive, but this reimagining doesn’t seem like a good idea to fans of the genre. After all, the cautionary tale it offers its audience is only just beginning to be relevant now that a Blade Runner-esque world has... Read More 03/07/2019

Simon Kopp About the Difference Between Concept Art for Film and Games

23/02/2019 {{total_slide_count}} Simon Kopp is a twenty-nine year old Concept Artist and Illustrator from Heilbad Heiligenstadt, Germany. He is one of the up and coming artists in the games industry, getting his first time in the spotlight back when Airborne Studios first released the concept art for the critically acclaimed Ori and the Blind Forest, and not letting go of it ever since. Kopp has since worked... Read More 07/01/2017

Stella Chen Yui: Art Is Not a Competition

25/04/2017 {{total_slide_count}} Stella Chen Yui is an illustrator from Taiwan, currently living in Taichung and using the pen name of Stellarism. She is completely self-taught and is majoring in Japanese language this year. Of course, you may have already seen Stella’s artworks around if you are a fan of anime and manga since she’s one of the more popular artists in that Internet community. However, she also... Read More 27/12/2016

From Hobbyist to Professional: An Interview With Piotr Jabłoński

25/04/2017 {{total_slide_count}} Piotr Jabłoński is a self-taught freelance artist based in Białystok, Poland. At first, he was interested in graffiti and street art, but after that he found out about digital art and was infatuated by it. Having attended the Technical University of Białystok, where he studied Architecture and Urbanism, he chose instead to move onto something else and pursue a career in the visual arts. Now,... Read More 13/09/2015

Kamila Szutenberg on Building Fantastical Worlds

13/03/2024 {{total_slide_count}} Kamila Szutenberg is a Polish freelance concept artist currently living in Germany. In the past, she had the opportunity to work with studios such as Warner Bros., Wizards of the Coasts, PUBG, Bethesda and many others. When we interviewed her, she said that “I completely fell in love with creating worlds.” Concept art is an essential part of worldbuilding, be it for a book, movie... Read More 28/05/2023

Gregory Fromenteau's Thirteen Years With Ubisoft

09/05/2021 {{total_slide_count}} Gregory Fromenteau is an Art Director and Illustrator currently working on Tom Clancy’s Rainbow Six Siege (2015) at Ubisoft Montreal. He’s been with the company for over thirteen years now, and he’s had the opportunity to create concepts for fan favourites like Assassin’s Creed and Prince of Persia during that time. He recalls how this was back when the PS3 and Xbox 360 were both... Read More 08/05/2021

Exploring Irakli Nadar's Unrealistically Realistic Portraits

02/08/2020 {{total_slide_count}} Irakli Nadar is a Georgian digital artist whose main focus is creating hyper-realistic portraits of beautiful models and pop culture icons. As I see it, all of Nadar’s portraits have been successful because all of them have gone viral and brought him thousands of awestruck followers on social media. This artist’s portfolio is a combination of hyper-realism, wonderful lighting, and a set of unique renditions... Read More 12/09/2018

Romain Jouandeau on Creating Believable Indoor Environments

08/01/2019 {{total_slide_count}} Romain Jouandeau is a French concept artist who’s currently working on Ghost of Tsushima over at Sucker Punch Productions. Admittedly, we didn’t hear anything about the game until Sony’s E3 2018 press conference, but the gameplay reveal showed a visually striking action-adventure game set in 12th century Japan—putting you in the shoes of one of the few samurai that survived the Mongol Empire’s invasion of... Read More 08/01/2019

Florian Aupetit: Father & Son no Longer Just a Pipe Dream

09/06/2019 {{total_slide_count}} Florian Aupetit is an Art Director and 3-D Generalist from Paris, France. Currently, he works at a small design and production studio named Monsieur K where he hopes to learn more about CGI to help him realize his dream of creating an animated short. In the interview, he tells us that Father & Son is a personal project he has been developing in his spare... Read More 06/07/2016

Greg Rutkowski on Rethinking His Approach to Art

31/08/2020 {{total_slide_count}} Greg Rutkowski has been our friend for five years now, but he’s been a friend to the online art community for much longer. This is why we’ve decided to invite him back for a catch-up interview on Vox Groovy this month. After all, many things have changed. He’s now a father to two daughters, he has a completely new outlook on art and life, and... Read More 16/04/2020

Darek Zabrocki on Changing Medium

26/04/2017 {{total_slide_count}} Darek Zabrocki is a Polish freelance concept artist and illustrator living in Gdańsk, Poland. Over the past few years, he’s worked for a good deal of reputable companies such as Blur Studio, Framestore, and Ubisoft. Zabrocki made the transition from hobbyist to professional in 2007, when he decided to try working in the digital medium. As an artist, he continues to explore different software and... Read More 01/11/2015

Quitting Job, Taking the Leap of Faith, Super Stressed, Not Burning to Cinder…

15/10/2020 {{total_slide_count}} Julien Gauthier is a French concept artist who’s currently working at Industrial Light & Magic. Because France is well known for its 3D-oriented art schools, he chose one of the more renowned ones and studied for four years, learning everything he’d need to know before setting off to work at a big studio. After graduating, he was a lighting technical director for Guardians of the... Read More 15/10/2020

Crystal Kung About Colors and Feelings

26/04/2017 {{total_slide_count}} Crystal Kung started to draw when she was a child. She was born in Xi’an, China, but was raised in Taipei, Taiwan, where she moved at the age of five. As a young girl, Crystal enjoyed reading art books. During the high school years, drawing became more important to her, and she focused on illustration. After all, high school was the place where she picked... Read More 12/10/2015

Quy Ho on His Humble Beginnings and Work at Riot Games

24/09/2020 {{total_slide_count}} Quy Ho’s journey to becoming a concept artist wasn’t easy. Conflicting ideas and inner voices pushed this aspiration aside for a long, long time. But despite that, once he realized that nothing else is as important and that he will eventually find himself doodling in his sketchbook anyway, he came to a decision and pursued a career in entertainment art. In the beginning, he barely... Read More 24/09/2020

Kael Ngu and the Malaysian Art Scene

15/04/2017 {{total_slide_count}} The Malaysian art scene often goes unnoticed in the art community. After all, there’s only a handful of names that we all know and love. Incidentally, we have interviewed Puppeteer Lee in the past, but we didn’t get a chance to ask him what it’s like to be an artist in his home country. This is why we interviewed Kael Ngu, a Concept Artist from... Read More 15/04/2017

A Wander in Search of Something New

15/07/2019 {{total_slide_count}} Scrolling through ArtStation’s “picks” section every week since the site’s founding has allowed me to make a number of observations about the entertainment industry and the artists who adorn it with its echoing aesthetic. Today, we only have time to talk about one; it seems that there is only a handful of “trendsetters”. These are the artists who can post a new artwork and watch... Read More 14/07/2019

The Sound of Hades

12/12/2025 {{total_slide_count}} Supergiant Games is the studio behind some of our favourite games here at Vox Groovy. Ever since Transistor (2014) blew our minds with its beautiful aesthetic and unique setting, we’ve been looking forward to each new Supergiant game with great anticipation. After Pyre (2017) showed up on Steam, we noticed how the exiles’ stories are taken so much further through songs and the lyrics that... Read More 04/12/2020

Will Santa Claus Bring Traditional Animation Back?

12/07/2017 {{total_slide_count}} The SPA Studios is planning to bring traditional 2D animation back with Klaus, an animated feature film by Sergio Pablos. It’s important to note that Pixar and DreamWorks Animation have been dominating the animation industry with computer animation as opposed to hand-drawing the frames like Klaus, so this is an interesting development for this industry. Szymon Biernacki is one of two art directors—working alongside Marcin... Read More 15/06/2017

Tomislav Jagnjic and His World of Mysterious Giants

22/03/2021 {{total_slide_count}} Tomislav Jagnjic is a Serbian Concept Artist and Illustrator whose personal project already impressed thousands of people online this year. The world of mysterious giants that he’s built found its inception when he decided that the environment art we see on ArtStation simply isn’t enough. It needed to be more engaging than just a lone figure with an imaginary landscape to explore, so he chose... Read More 20/08/2020

What Does It Take To Be a Successful Concept Artist?

05/11/2020 {{total_slide_count}} Jourdan Tuffan is a senior concept artist at Atomhawk Design over in Newcastle. Originally from Jakarta, Indonesia, he moved to England in 2017 and has since been hard at work improving both, his art and professionalism. During our interview, we found that he’s incredibly passionate about teaching, and you can often find him sharing valuable knowledge on his Twitch channel or on The Drawing Table... Read More 05/11/2020
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