Exploring Irakli Nadar's Unrealistically Realistic Portraits

02/08/2020 {{total_slide_count}} Irakli Nadar is a Georgian digital artist whose main focus is creating hyper-realistic portraits of beautiful models and pop culture icons. As I see it, all of Nadar’s portraits have been successful because all of them have gone viral and brought him thousands of awestruck followers on social media. This artist’s portfolio is a combination of hyper-realism, wonderful lighting, and a set of unique renditions... Read More 12/09/2018

How To Paint a Portrait of Your Favourite Game Composer

27/07/2019 {{total_slide_count}} I have a love-hate relationship with tutorials promising the secrets to drawing idyllic flaxen locks, glossy anime eyeballs, or more abstract themes like “how to draw scifi”. It’s well-intentioned that others are trying to get people’s art from point A to point B or build excitement over creating in general, but they will never teach those people how to see. In my experience, drawing is... Read More 20/04/2016

A Little Bit of Exploration With Jakub Javora

07/03/2018 {{total_slide_count}} Jakub Javora is a Czech concept artist with a degree in fine arts. In spite of that, he always wanted to work in concept art, and after working as a matte painter for a couple of years, he built a portfolio and moved to Canada. This was Javora’s first opportunity to work on AAA titles at Volta, a renowned concept art studio that has delivered... Read More 07/03/2018

Grace Liu on the Art Behind Uniquely Stylized Games

23/08/2018 {{total_slide_count}} The new Battle Chasers: Night War (2017) is a unique RPG game that needs its artists to work in a very specific art style—an art style like Grace Liu’s. It’s no surprise that hand-painted low-poly 3D will always feel at home in a stylized game, and that’s why the vast majority of you might have seen Liu’s work in games like Diablo III (2012) and... Read More 25/07/2018

The Artist's Roundtable: Why Do We Follow Trends?

15/09/2020 {{total_slide_count}} A new type of article? One that gives aspiring artists an opportunity to have their questions answered by hardened industry professionals like Even Amundsen, Grzegorz Rutkowski and Yohann Schepacz. If you’re a beginner who wants to learn more about the art world, you can now send us art-related questions on the contact page anytime you want. Read More 10/11/2017

Katia Bourykina about Her Personal Style

25/04/2017 {{total_slide_count}} Yekaterina Bourykina is a 3-D character artist from Russia who currently lives in Woodland Hills, California together with her boyfriend, Geoffrey Ernault. After she graduated at the Art Institute of Dallas, she went on to work for Picture Plane Imaging where she gained confidence as an artist before leaving to work for Blizzard Entertainment. Read More 20/12/2015

Igor Staritsin On the World of Visual Effects

03/07/2023 {{total_slide_count}} Igor Staritsin is a known concept artist and matte painter in the world of visual effects. He started working in the industry back in 2008 for Disney. Since then Igor contributed to over 50 films and video game cinematics, including projects such as Star Wars, Star Trek, Indiana Jones, Jurassic World and Ant Man. Igor was a part of the VES Award winning team for... Read More 29/05/2023

Florent Lebrun on Painting Your Future the Way You Want It

11/02/2018 {{total_slide_count}} Florent Lebrun is a French concept artist who’s currently working at One Pixel Brush. After moving to Montreal, he chose to transition from matte painting to concept art—a decision he doesn’t regret one bit. When he explained why he made the transition, he said that, “I think that concept art is a lot quicker and more reactive “ As a matte painter, Florent worked at... Read More 11/02/2018

Quitting Job, Taking the Leap of Faith, Super Stressed, Not Burning to Cinder…

15/10/2020 {{total_slide_count}} Julien Gauthier is a French concept artist who’s currently working at Industrial Light & Magic. Because France is well known for its 3D-oriented art schools, he chose one of the more renowned ones and studied for four years, learning everything he’d need to know before setting off to work at a big studio. After graduating, he was a lighting technical director for Guardians of the... Read More 15/10/2020

Even Amundsen on Reinventing Elements of Fantasy

13/06/2018 {{total_slide_count}} Some of you may remember our 2016 interview with Even Mehl Amundsen, and we hope that you’re as excited to catch up with him as we are! For those of you who don’t know, Even is a Norwegian concept artist who specializes in fantasy art. In the past, he has lived in Canada, Czech republic, Norway and the UK, and he has had the opportunity... Read More 11/06/2018

Leon Tukker: Still Jumping High

06/07/2019 {{total_slide_count}} Leon Tukker is a twenty-five year old freelance artist from the Netherlands. He is currently working from the city of Utrecht, and has recently finished concepting for Starfinder by Paizo Publishing. Alongside that, Tukker is working on a new installment in the System Shock franchise. Together with OtherSide Entertainment, and Warren Spector—a renowned American video-game designer—they’re sure to make a standout title for us in... Read More 31/08/2017

David Longdon on Soundtracks of Our Lives

15/09/2020 {{total_slide_count}} David Longdon is the lead vocalist and co-songwriter for Big Big Train—a British prog-rock band that’s been on the rise since its revitalization. It’s interesting to note that its newfound success came about as a result of the changes that were made in 2009. Of course, the band has been around since the 1990s, but its current roster is very different to what it was... Read More 05/01/2018

Eyal Goldstein on Wonderful World of Music

30/11/2020 {{total_slide_count}} Our writing about the world of visual arts allowed us to interview so many amazing artists, but this time, we thought that we ought to invite a handful of musical composers to share their stories, too. One of the first people we chose was Eyal Goldstein, a freelance music composer for films, documentaries, games and more. For the last 8 years, he’s been producing original... Read More 29/11/2020

Kael Ngu and the Malaysian Art Scene

15/04/2017 {{total_slide_count}} The Malaysian art scene often goes unnoticed in the art community. After all, there’s only a handful of names that we all know and love. Incidentally, we have interviewed Puppeteer Lee in the past, but we didn’t get a chance to ask him what it’s like to be an artist in his home country. This is why we interviewed Kael Ngu, a Concept Artist from... Read More 15/04/2017

Darek Zabrocki on Changing Medium

26/04/2017 {{total_slide_count}} Darek Zabrocki is a Polish freelance concept artist and illustrator living in Gdańsk, Poland. Over the past few years, he’s worked for a good deal of reputable companies such as Blur Studio, Framestore, and Ubisoft. Zabrocki made the transition from hobbyist to professional in 2007, when he decided to try working in the digital medium. As an artist, he continues to explore different software and... Read More 01/11/2015

Tomislav Jagnjic and His World of Mysterious Giants

22/03/2021 {{total_slide_count}} Tomislav Jagnjic is a Serbian Concept Artist and Illustrator whose personal project already impressed thousands of people online this year. The world of mysterious giants that he’s built found its inception when he decided that the environment art we see on ArtStation simply isn’t enough. It needed to be more engaging than just a lone figure with an imaginary landscape to explore, so he chose... Read More 20/08/2020

Edouard Caplain on the Art Behind Life Is Strange

25/04/2017 {{total_slide_count}} Edouard Caplain is an entertainment artist from Paris, France. He has worked on Life Is Strange from start to finish and also provided artworks for several other titles such as Alien: Isolation in the past. Caplain has been involved in the visual development of the studio’s second game for three years, as one of the main concept artists at DONTNOD Entertainment, he influenced the aesthetics... Read More 09/02/2016

Wendy Tan on the Merging and Clashing of Influences

12/07/2017 {{total_slide_count}} Wendy Tan Shiau Wei is a twenty-two year old freelancer from Kuala Lumpur, Malaysia. She focuses on illustration and storyboarding in her artwork, but she also has a strong background in multimedia design. The illustrations she makes are quite telling, and each and every one of them is overflowing with sincerity and a genuine love for art. Wendy’s personal style is cartoony and light-hearted in... Read More 09/07/2017

Interview with Senior Character Artist Colin Thomas

14/12/2017 {{total_slide_count}} Colin Thomas is a Character Artist who’s currently based in Los Angeles (US). He’s go more than six year’s worth of experience working as an artist in the entertainment industry, and has worked as a freelancer as well as in-house at various studios. He has contributed high-end models for cinematic trailers as well as in-game use. He has been working at Naughty Dog as a... Read More 03/09/2015

Romain Jouandeau on Creating Believable Indoor Environments

08/01/2019 {{total_slide_count}} Romain Jouandeau is a French concept artist who’s currently working on Ghost of Tsushima over at Sucker Punch Productions. Admittedly, we didn’t hear anything about the game until Sony’s E3 2018 press conference, but the gameplay reveal showed a visually striking action-adventure game set in 12th century Japan—putting you in the shoes of one of the few samurai that survived the Mongol Empire’s invasion of... Read More 08/01/2019
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