Tomislav Jagnjic and His World of Mysterious Giants

22/03/2021 {{total_slide_count}} Tomislav Jagnjic is a Serbian Concept Artist and Illustrator whose personal project already impressed thousands of people online this year. The world of mysterious giants that he’s built found its inception when he decided that the environment art we see on ArtStation simply isn’t enough. It needed to be more engaging than just a lone figure with an imaginary landscape to explore, so he chose... Read More 20/08/2020

Quitting Job, Taking the Leap of Faith, Super Stressed, Not Burning to Cinder…

15/10/2020 {{total_slide_count}} Julien Gauthier is a French concept artist who’s currently working at Industrial Light & Magic. Because France is well known for its 3D-oriented art schools, he chose one of the more renowned ones and studied for four years, learning everything he’d need to know before setting off to work at a big studio. After graduating, he was a lighting technical director for Guardians of the... Read More 15/10/2020

Gregory Fromenteau's Thirteen Years With Ubisoft

09/05/2021 {{total_slide_count}} Gregory Fromenteau is an Art Director and Illustrator currently working on Tom Clancy’s Rainbow Six Siege (2015) at Ubisoft Montreal. He’s been with the company for over thirteen years now, and he’s had the opportunity to create concepts for fan favourites like Assassin’s Creed and Prince of Persia during that time. He recalls how this was back when the PS3 and Xbox 360 were both... Read More 08/05/2021

R&Ding With Riot Games' Geoffrey Ernault

09/12/2017 {{total_slide_count}} Geoffrey Ernault is a French concept artist based in Los Angeles. He’s currently working on R&D for Riot Games, so there’s a good chance we’ll be seeing his ideas come to life in the near future. Of course, this isn’t the first time Geoffrey and his team started from scratch. He was actually R&Ding for Guerrilla Cambridge when the team came up with RIGS: Mechanized... Read More 25/11/2017

Florian Aupetit: Father & Son no Longer Just a Pipe Dream

09/06/2019 {{total_slide_count}} Florian Aupetit is an Art Director and 3-D Generalist from Paris, France. Currently, he works at a small design and production studio named Monsieur K where he hopes to learn more about CGI to help him realize his dream of creating an animated short. In the interview, he tells us that Father & Son is a personal project he has been developing in his spare... Read More 06/07/2016

Andreas Rocha on Making the Most of Your Patreon Page

03/09/2018 {{total_slide_count}} Andreas Rocha is a Portuguese environment artist who specializes in fantasy and Sci-Fi. He started out with a degree in architecture, but now he’s working as a freelance concept artist whilst creating exclusive content for his sixty-seven patrons. In the past, Rocha’s painterly style earned him the opportunity to work for world-renowned clients like Fantasy Flight Games, The Mill and Wizards of the Coast. Now,... Read More 03/09/2018

Grace Liu on the Art Behind Uniquely Stylized Games

23/08/2018 {{total_slide_count}} The new Battle Chasers: Night War (2017) is a unique RPG game that needs its artists to work in a very specific art style—an art style like Grace Liu’s. It’s no surprise that hand-painted low-poly 3D will always feel at home in a stylized game, and that’s why the vast majority of you might have seen Liu’s work in games like Diablo III (2012) and... Read More 25/07/2018

Igor Staritsin On the World of Visual Effects

03/07/2023 {{total_slide_count}} Igor Staritsin is a known concept artist and matte painter in the world of visual effects. He started working in the industry back in 2008 for Disney. Since then Igor contributed to over 50 films and video game cinematics, including projects such as Star Wars, Star Trek, Indiana Jones, Jurassic World and Ant Man. Igor was a part of the VES Award winning team for... Read More 29/05/2023

Leon Tukker: Still Jumping High

06/07/2019 {{total_slide_count}} Leon Tukker is a twenty-five year old freelance artist from the Netherlands. He is currently working from the city of Utrecht, and has recently finished concepting for Starfinder by Paizo Publishing. Alongside that, Tukker is working on a new installment in the System Shock franchise. Together with OtherSide Entertainment, and Warren Spector—a renowned American video-game designer—they’re sure to make a standout title for us in... Read More 31/08/2017

Edouard Caplain on the Art Behind Life Is Strange

25/04/2017 {{total_slide_count}} Edouard Caplain is an entertainment artist from Paris, France. He has worked on Life Is Strange from start to finish and also provided artworks for several other titles such as Alien: Isolation in the past. Caplain has been involved in the visual development of the studio’s second game for three years, as one of the main concept artists at DONTNOD Entertainment, he influenced the aesthetics... Read More 09/02/2016

Zac Retz: The Nobility of Hard Work Brings Us Higher

22/03/2021 {{total_slide_count}} “Could we get much higher? Could we get much lighter?” We are a radio too, meaning we put the music on the pedestal right next to the stories we publish. Listening to “In high Places” sung by John Roy Anderson while reading through this interview clicked! We have just read that we can. Zac Retz is an artist who truly lives for his art, and... Read More 17/08/2020

Interview With Character Artist Alessandro Baldasseroni

25/04/2017 {{total_slide_count}} Alessandro Baldasseroni is a 3-D character artist who was born and raised in Milan, Italy. The artist specializes in character modelling, texturing and shading, and is arguably one of the best in the industry for this kind of thing. Alessandro started off as a CAD operator working for a company before he got into game art with his job as a 3-D generalist at Milestone,... Read More 25/12/2015

Plane Groovy and the Magic of Vinyl

08/02/2022 {{total_slide_count}} In the early 2010s, we began to read about the vinyl revival, and now, in 2018, it looks as though it’s here to stay. But why are we telling you about vinyls? The answer is simple—our team is filled to the brim with vinyl connoisseurs! This is why we’re so excited about our exclusive interview with Chris Topham, a charming gentleman who owns a record... Read More 06/11/2018

Eyal Goldstein on Wonderful World of Music

30/11/2020 {{total_slide_count}} Our writing about the world of visual arts allowed us to interview so many amazing artists, but this time, we thought that we ought to invite a handful of musical composers to share their stories, too. One of the first people we chose was Eyal Goldstein, a freelance music composer for films, documentaries, games and more. For the last 8 years, he’s been producing original... Read More 29/11/2020

Darek Zabrocki on Changing Medium

26/04/2017 {{total_slide_count}} Darek Zabrocki is a Polish freelance concept artist and illustrator living in Gdańsk, Poland. Over the past few years, he’s worked for a good deal of reputable companies such as Blur Studio, Framestore, and Ubisoft. Zabrocki made the transition from hobbyist to professional in 2007, when he decided to try working in the digital medium. As an artist, he continues to explore different software and... Read More 01/11/2015

Exploring Irakli Nadar's Unrealistically Realistic Portraits

02/08/2020 {{total_slide_count}} Irakli Nadar is a Georgian digital artist whose main focus is creating hyper-realistic portraits of beautiful models and pop culture icons. As I see it, all of Nadar’s portraits have been successful because all of them have gone viral and brought him thousands of awestruck followers on social media. This artist’s portfolio is a combination of hyper-realism, wonderful lighting, and a set of unique renditions... Read More 12/09/2018

Greg Rutkowski on Rethinking His Approach to Art

31/08/2020 {{total_slide_count}} Greg Rutkowski has been our friend for five years now, but he’s been a friend to the online art community for much longer. This is why we’ve decided to invite him back for a catch-up interview on Vox Groovy this month. After all, many things have changed. He’s now a father to two daughters, he has a completely new outlook on art and life, and... Read More 16/04/2020

Catch-up Interview With Florian Aupetit

12/11/2020 {{total_slide_count}} After our first interview in the summer of 2016, Florian Aupetit’s life would change completely. He had two great job offers lined up in September of that same year. One of them asked him to be an art director on a feature film, and the other was The SPA Studios inviting him to be the lighting supervisor on Klaus (2019). Sadly, even though he loved... Read More 12/11/2020

Vadim Shchepilov About the Art of Ori and the Will of the Wisps

18/06/2020 {{total_slide_count}} Vadim Shchepilov was born and raised in Ukraine, which is where he’d spend most of his youth dreaming about becoming a graphic designer while working his day job. Once he learned to use Photoshop, he realized that this kind of software could be used for personal art as well, and like many others, he dived right in. After a couple of years’ worth of practice,... Read More 18/06/2020

Exclusive: Hunting Down 'Ah-Ha!' Moments With John Grello

27/07/2019 {{total_slide_count}} John Grello is currently living in Georgia, United States, where he works as a concept artist at Tripwire Interactive. He is a very good all-rounder, and it’s clear that he enjoys experimenting with new workflows in his spare time. John’s ArtStation is one of the few professional portfolios where you can see a continuous drive to improve. In the interview, he says, “I continue to... Read More 05/02/2018
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