Vox Groovy Radio

RVG aims to bring its listeners the best of both new and old music on a regular basis. Of course, it goes without saying that Vox Groovy’s staff is very passionate about a variety of musical genres, so you can expect to hear a number of different sounds. Our trusted radio hosts will always choose the artists’ best songs, introduce the listeners to the program’s overall theme, and walk them through the idea behind it during the show’s 2-hour slot.

We would like to spotlight solo artists, bands, and even lesser-known sub-genres, so there’s definitely a lot to look forward to! Do you want to add new songs to your playlist? Don’t hesitate to tune in and get inspired.

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Art Relax:

Art Relax is Radio Vox Groovy’s flagship program, and our team is working around the clock to make sure this 2-hour slot is worth your while. The aim is to continue to curate a library of over 5,000 songs—making sure that it encompasses everything from prog’s hidden gems to surprises like the newly-discovered “early jazz”. Using this music library, RVG builds wonderful playlists to accompany each show’s 3 art-related themes, all of which are typically chosen by our experienced radio hosts.

Now, our definition of “art” is quite broad, so you can expect to find us discussing film, games, paintings, etc. All of these are explored through RVG’s unique lens, but if you’re a regular listener, you’ll soon find that the four radio personalities will allow their individual preferences to shine through sometimes, giving you more than just one “unique” lens to work with. With this in mind, we hope that you’ll tune in to listen to our next show!

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How It's Made:

Art Relax is a hand mixed show utilizing more than one cutting edge audio technology in order to bring forward the fascination of our distributed studio. As broadcasting was revolutionized by digital audio—in good and bad ways, our team has done its best to cut back on the drawbacks for the sake of the listening experience.


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Romain Jouandeau
RJ-Concept Umugi

E3 is one of the biggest events in the games industry, so we’re sure you’ve all seen the Ghost of Tsushima gameplay reveal when it was first shown. It’s a visually striking action-adventure game set in 12th century Japan—putting you in the shoes of one of the few samurai who survived the Mongol Empire’s invasion of the island of Tsushima. The players have to “become the ghost” in order to fight for the freedom of the island’s people.

The art department over at Sucker Punch Productions did a fantastic job, so RVG got in touch with Romain Jouandeau, a French concept artist who’s currently working on key-art for Tsushima. Prior to his move to Seattle, Romain worked on an unannounced project with Warner Bros Games. He then decided that he wants to move over to the US so he reached out to Sucker Punch and got a job there! Those who frequent ArtStation will also remember the high-end environment concepts he produced for Detroit: Become Human (2018).

We know it goes without saying, but given his work history, it’s no surprise that he’s often given the opportunity to work on the key-art for AAA games. Romain has a background in fine-art so there’s no over-reliance on digital tools, it’s all hard-earned technical knowledge.

This is an amazingly talented artist, and if you want to know more about what it’s like to be an up-and-coming concept artist in the games industry, then be sure to check back for when we publish our exclusive interview with him.