Scrolling through ArtStation’s “picks” section every week since the site’s founding has allowed me to make a number of observations about the entertainment industry and the artists who adorn it with its echoing aesthetic. Today, we only have time to talk about one; it seems that there is only a handful of “trendsetters”. These are the artists who can post a new artwork and watch as the community produces hundreds of pieces that were inspired by (or copying, depending on your point of view) their vision. This chain reaction paved the way for a peculiar relationship between aspiring concept artists and the industry they are striving towards as it is often defined by a game of catch-up. But there are others who, like the Old Masters, find inspiration through introspection and first-hand experiences in the world.
Jakub Rozalski is a Concept Artist and Illustrator from Krakow, Poland. He has a deep interest in history, and a lot of his personal projects are based around important historical events that occurred in the twentieth century. You can see that 1920+ is the most popular project by far. This is because of the amazing world-building that Rozalski worked on for many years now. The project was so successful that Scythe (a board game based off of the 1920+ world) was successfully funded on Kickstarter, with thousands of people pledging over $1,800,000 in order to make the product a reality.
Henrik Evensen is a twenty-six year old Digital Artist from Norway. He is currently working at Storyline Studios, a small post-production company that does work on local live-action films, TV series and commercials. Evensen is given lots of different tasks over at Storyline and he’s become a very versatile artist because of it. He says: “I’m a generalist, doing anything from concept-art and matte painting to modeling, rendering, you name it!” During the interview, he told us that he worked there for two years now, and did six months of freelance work prior to that.
Florian Aupetit is an Art Director and 3-D Generalist from Paris, France. Currently, he works at a small design and production studio named Monsieur K where he hopes to learn more about CGI to help him realize his dream of creating an animated short. In the interview, he tells us that Father & Son is a personal project he has been developing in his spare time for two years now, and that this is the project he wants to make the short film for. Of course, making this a reality is really tough considering that he has a full-time job and is still learning digital painting. But it is no longer just a pipe dream as him and his friend have finalized a script and most of the scenarios have actually been drawn up and made into illustrations. We hope, in short, that an animated film will be released in the near future.
Irma Osmiegiene was born in Lithuania, where she lived up until 2014 when she moved to the United Kingdom. Everything she started working on in Lithuania was left there. Irma chose to stay in England and wanted to continue pursuing her career as an artist there. She never studied fine art at a degree level, she was completely self-taught at the time. Back in 2011, she started pursuing her career as an artist, she realized that this is what she always wanted to do and she has since attended a two-year course in the art department at the Art School of Algimantas Raudonikis in Joniskis, Lithuania. Among others, Irma has had her work exhibited in different exhibitions including the Joniskis Municipality in June 2014, the Joniskis Education Center exhibition in October-December 2014, or her personal exhibition in Joniskis Culture Center in October 2014.
The society’s attitudes toward art have changed a great deal, especially after the tradition had been thoroughly dismantled around the mid 60s. In a way, the arts have lost their original purpose, before, they were a means of reconciliation with our finite existence, ceding place to clever manipulation and epatage, retaining nothing but superficial features.