Romain Jouandeau on Creating Believable Indoor Environments
Romain Jouandeau is a French concept artist who’s currently working on Ghost of Tsushima over at Sucker Punch Productions. Admittedly, we didn’t hear anything about the game until Sony’s E3 2018 press conference, but the gameplay reveal showed a visually striking action-adventure game set in 12th century Japan—putting you in the shoes of one of the few samurai that survived the Mongol Empire’s invasion of Tsushima. Surprisingly, a few days after we saw the VOD, one of our staff writers stumbled upon Jouandeau’s ArtStation portfolio and found a piece for this new game—the one that was selected for the “Into the Pixel” collection. That’s when we knew that we needed to get in touch with Jouandeau to talk about effective environment design.